Why You Should Play Friendly Battles in Tower Rush
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For the majority of players, the only time they ever engage in a battle is when there are trophies or chest rewards on the line.
Friendly Battles, conducted within your clan, offer a completely stress-free, consequence-free environment to test your skills.
Testing Without Consequences
In a Friendly Battle, you can experiment with completely ridiculous card combinations just to see how the unique mechanics interact in a live setting.
This means you can test a level 1 Legendary card against a level 14 opponent, and the game will mathematically equalize the stats for the duration of the practice match.
- Get your fingers loose and your brain focused without risking trophies.
- "Hey, can someone play Log Bait against me?"
- Don't just play to win in Friendly Battles; play to learn.
Drilling Micro-Interactions
Beyond macro-level deck testing, Friendly Battles are the only place you can safely 'drill' incredibly specific micro-interactions.
In a Friendly Battle, you can ask your clanmate to send a Bandit down the lane ten times in a row.
| What to Learn | Execution |
|---|---|
| Mastering Spell Timing (e.g., Predictive Logs) | Have your partner repeatedly throw Goblin Barrels while you practice releasing the Log at the exact optimal millisecond |
| Learning Aggro Ranges (Kiting) | Have your partner drop a P.E.K.K.A; practice placing an Ice Golem on different center tiles to see which one pulls the P.E.K.K. When you have just about any queries with regards to where by and how you can employ tower rush, you possibly can call us on our own web site. A furthest |
The Social Benefit
When a veteran player spends an hour sparring with a new recruit to help them improve, it creates a deeply loyal clan culture.
Throw down a friendly challenge in the clan chat, try something completely crazy, and enjoy the game for what it is.
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